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LIGHTING

While studying for my Bachelor's Degree in Animation at Escape Studio, I discovered my love of lighting and how it can elevate the visuals of digital arts and enhance emotions and narratives. Coming from a 2D art background, I have a keen eye for lighting and a fondness for Baroque-era paintings and their use of Chiaroscuro.  I use a range of software from Maya to Blender & Unreal Engine to light my work.

SHOWREEL & PORTFOLIO

Above is a showcase of my lighting for animated projects. The most challenging yet rewarding of these projects was End of The Line, the short film I directed in my final year at Escape Studios. I had around 3 weeks to light 38 shots while still learning Unreal Engine but it's the project I'm most proud of.
Below is a collection of still images rendered using Blender & Unreal Engine for use in previsualization and posters. Additionally. I have included the colour scripts I made for Spitfire (2022) & Tech Troubles (2023) provided for the lighting teams.

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