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CONCEPT ART & PREVISUALISTATION
For me the greatest artform is to take the images that appear when you read a story and make them a reality, sharing what you see internally with others, and that is why I love concept art. During my time studying at Escape Studios I was involved in the pre-production stage of all four short films I worked on, from environment designer to art director. Below is a showcase of this work.
Tech Troubles (2023)
I developed the character design for the gremlin character featured in this short film, as well as the early look-development for the film.

Spitfire (2022)
This short film project underwent many narrative changes including location and tone. I produced some concept art and, later, colour scripts to help visualise these changes for the team.
End of The Line (2023)
For this film I created renders in Blender to pitch the look of the film to my peers as well as exploring way in which the monster rig (by Truong CG) could be altered to fit the aesthetic of the film.

Freefall (2022)
For this short film, I developed the design for the environment using a mixture of thumbnailing and photo-bashing

Personal Projects
These are artworks I've made outside of my studies at Escape Studios, usually as gifts for others or commissions.
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